2017년 7월 30일 일요일

Font size in ai2LiveComplete


I want to create a text based game that looks the same on every type of phone regardless of its screen size and pixel density. This is currently impossible on the standard version of AI2 so I am waiting for them to update it and add a feature that allows text to look the same size on all phones. However, I was looking at ai2livecomplete and was wondering if it has a feature for font size to be pixel density independent. Does anyone know if it does?

I'm so confused how people are creating apps that work on all phones yet I can't get text so look right on newer high end phones eg Samsung Galaxy 5, Note 4, Sony Xperia Z3 etc.

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Perhaps Sajal's solution with AI2 ...  Universal Screen Size Using App Inventor

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That doesn't have any effect on font sizes.

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The simple answer is no... AI2LiveComplete is based upon AI2's source code... When AI2 gets updated, so will AI2LiveComplete. 

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I like to clarify. It definitely is based on MIT AI. However it includes some features that are not in MIT AI such as incoming Google play in app billing as shown in my blog below 

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Yes, but that's NOT what he's asking.  Does AI2LiveComplete now handle for the API4 stuff?  He wants to make an app that looks the same on every device...

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