In scratch I know sprites can move forward without coordinates in a move(X)steps block. Is it possible to replicate this in appinventor?
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App Inventor is a little bit different, see also the documentation http://ai2.appinventor.mit.edu/reference/components/animation.html#ImageSprite
you could use the MoveTo method...
MoveTo(number x, number y)
Moves the sprite so that its left top corner is at the specfied x and y coordinates.
A very good way to learn App Inventor is to read the free Inventor's Manual here in the AI2 free online eBook http://www.appinventor.org/book2 ... the links are at the bottom of the Web page. The book 'teaches' users how to program with AI2 blocks.
There is a free programming course here http://www.appinventor.org/content/CourseInABox/Intro and the aia files for the projects in the book are here: http://www.appinventor.org/bookFiles
How to do a lot of basic things with App Inventor are described here: http://www.appinventor.org/content/howDoYou/eventHandling .
Also do the tutorials http://appinventor.mit.edu/explore/ai2/tutorials.html to learn the basics of App Inventor, then try something and follow the
Top 5 Tips: How to learn App Inventor
You will not find a tutorial, which does exactly what you are looking for. But doing the tutorials (not only reading a little bit) help you to understand, how things are working. This is important and this is the first step to do.
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A sprite has a speed you can set, together with a heading, which indicates its direction and an interval which is the frequency of update of the position.
See here: http://ai2.appinventor.mit.edu/reference/components/animation.html#ImageSprite
And try it out!
See here: http://ai2.appinventor.mit.edu/reference/components/animation.html#ImageSprite
And try it out!
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