I was able to write to the TinyDB , however this do it demonstrates that it can not retrieve the data properly. trips an error that The operation Elements cannot accept the arguments: nextone***3/28/2015***Low when using the Display Pending after loading the app a second time. I appears something is ...
I get this error code when I try to load the blocks section on Screen4 of my app " The blocks area did not load properly. Changes to the blocks for ...
The blocks area did not load properly. Changes to the blocks for screen 4851932204367872_Screen1 will not be saved. PLEASE HELP ME!!! :(.
however, sometimes, these need to be fixed because they trip an internal warning and not filling puzzle piece sockets that are left un-filled can sometimes cause issues if the ... 14) Get the error: The blocks area did not load properly.
14) Do you get the error: The blocks area did not load properly. Changes to the blocks for screen xxxxxxx_Screen1 will not be saved. One user had ...
(2) when you try to load that same file from you project collection on the AI2 server, it does not load. ... When I revisit AppInventor, this same project does not load properly. Instead, it gives me the error message you see in the screenshot. All the blocks that used to be inside the "initialize local" block *are
The blocks area did not load properly. Changes to the blocks for screen 5813977078562816_Addition will not be saved. I keep getting this Error.
I do not know; so try this alternative (and also consider Enis' advice regarding saving an aia instead). ... 1) You have coding errors in your blocks. ... 11) If this is an issue about the Project loading slowly on your device or on the emulator: Be aware, the more images, layouts, components you have on a ...
1) You have coding errors in your blocks. ... however, sometimes, these need to be fixed because they trip an internal warning and not filling puzzle piece sockets that are left un-filled can sometimes cause issues if the app needs a value that is ... 14) Get the error: The blocks area did not load properly.
Perhaps not. Please try this: 1) delete all the zero sized images from your media . 2) re-load the images from your saved original images (hope you saved ... Another way to do this is to try loading the project from your saved aia file.
If that loads properly, one of the following probably applies to your code. Tell us what happens. ..also please explain what you mean by "he message comes even when I am not connected.: Here are some possibilities: ... code (all may not apply to your code): 1) You have coding errors in your blocks.
The blocks area did not load properly. Changes to the blocks for screen 4851932204367872_Screen1 will not be saved. PLEASE HELP ME!!! :(
If you can load 'other' projects, the problem is most likely in the long list of things that can create issues when loading a project. Perhaps it is .... 14) Do you get the error: The blocks area did not load properly. Changes to the blocks for ...
Most probably, you made a coding error or added a screen or some sound or image files since the last compile and App Inventor does not like it. One of the ... 14) Do you get the error: The blocks area did not load properly. Changes ...
If the issue is not one of these, yes a screenshot would certainly help someone to provide more advice. ... 1) You have coding errors in your blocks. ... 11) If this is an issue about the Project loading slowly on your device or on the emulator: Be aware, the more images, layouts, components you have on a ...
I am providing a very long answer because you did not tell us anything about your app, post a screen shot of blocks or tell us any of the things we need to know to help and others might find this information ... 11) If this is an issue about the Project loading slowly on your device or on the emulator: Be.
You do not post any screen capture images of your blocks ...so, generally, it is impossible to help you without a better explanation of your issues. ... 11) If this is an issue about the Project loading slowly on your device or on the emulator: Be aware, the more images, layouts, components you have on a ...
however, sometimes, these need to be fixed because they trip an internal warning and not filling puzzle piece sockets that are left un-filled can sometimes cause issues if the ... 14) Get the error: The blocks area did not load properly.
I expect one of the following possibly applies to your student's code (all may not apply) and since you may not show code, you are going to have to ferret out the issue. ... 14) Get the error: The blocks area did not load properly.
You did not provide any information about your project aligator so anything is a guess. ... they were given https://groups.google.com/forum/#!searchin/ mitappinventortest/The$20blocks$20area$20did$20not$20load$20properly% 7Csort:date/mitappinventortest/xJQdaomQ8gA/8EXDXN7RBwAJ.
Also, within the AI browser, do a Connect > Hard Reset ..if nothing happens, you got the latest version of aiStarter,if not follow the pop up directions. Otherwise ... 14) Get the error: The blocks area did not load properly. Changes to the ...
Also, since the Test Page does NOT indicate a connection, it is probably something is blocking communication using that PC. One of the following ... 14) Get the error: The blocks area did not load properly. Changes to the blocks for ...
however, sometimes, these need to be fixed because they trip an internal warning and not filling puzzle piece sockets that are. left un-filled can ... 14) Get the error: The blocks area did not load properly. Changes to the blocks for ...
The possible reason(s) your app does not compile if the issue is not hardware includes one of the following (all may not apply to your code): 1) You have ... 14) Get the error: The blocks area did not load properly. Changes to the ...
The possible reason(s) your app does not compile includes one of the following ( all may not apply to your code): 1) You have coding errors in your ... 14) Get the error: The blocks area did not load properly. Changes to the blocks for ...
This process will automatically perform upgrades that might modify your components and blocks. Then it is safe to ... If your project loads without error, but does not behave properly. there might be an error in your original project.
Are the students that can not get a load with content always the same students? ... 11) If this is an issue about the Project loading slowly on your device or on the emulator: Be aware, the more images, layouts, components you have on a screen, ... 14) Get the error: The blocks area did not load properly.
Other projects load and render properly in the emulator...good news. This bit of information indicates there are unknown problems with the code of this ...
I need to finish my project and write consecutive material with which I need to take screen shots of the blocks by Wednesday, December 17, 2014. Any help would be greatly ... We have deployed the fix so that projecs with a zero length asset should now behave properly. UPDATE: December 11, 2014 ...