I want to create an app that keeps score with objects constantly getting new points. Like this:
When Round one is done: A = 0 point, B = 1 points C = 2 points
Score:
C
B
A
When Round two is done: A = 1 point, B = 2 points, C = 0 points
B
C
A
Etc... So the letters keeps the points, and the scoreboard changes. Is there an tutorial app that does something like this, that I can build?
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No, not a high score... A score keeper or a score board.
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Try this ...
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Try this ...
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Thank you! I will try it
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Well, I tried that and I have come that far myself. What I want is a scoreboard that when something gets more points, it rises in the score. That is what I can't figure out.
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At this point, I am assuming you have a list of lists (a table),
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with each row containing (name, score) and
they are stored in descending score order,
with the row with the highest score at position 1.
I also assume you have a stopper row with score 0 at the end, to make things easy on you.
This two column table can be used as a lookup table using the
lookup-in-pairs block, to tell you what score is in the table for a given name.
Say your new score is in global variable NewScore, for name PlayerName.
You want to see if PlayerName beat his old score, or if he is a new player.
If lookup-in-pairs(ScoreTable, PlayerName, default=0) < NewScore THEN
(We want to clear any old score for that player, then insert his new score in the right place)
For Index = length(ScoresTable) to 1 by -1
If Select item 1 of (Select item Index of ScoreTable) = PlayerName THEN
Remove item Index from list ScoreTable
(end For loop)
(old score cleared, now look for right place to insert new score)
Set global InsertionPoint to 1
While (select item 2 from (select item InsertionPoint from ScoreTable)) > NewScore
Set global InsertionPoint to InsertionPoint + 1
(end While)
(We have skipped past all the higher scores)
Insert (make a list(PlayerName, NewScore)) at position insertionPoint in list ScoreTable
end If
Thank you, this seems to be what I'm looking for.
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