I read some notice (Bulleting Board) about AI / AI 2 and Problems with dataexchange via Bluetooth.
However, I build a Game were the Game transfers a ball to an another Screen on a second Smartphone.
The Ratio of useable time is max between 1 to 5%.
Anyway, I don´t know why the Communication via Bluetooth is so instable.
Can someone help me, or is there a hint what i didn´t read?
probably this example can help
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