In my game, I am using sprites as buttons so that I can put the sprites on top of my canvas. I am using the sprites to move a character to the right and to the left, and it works fine by just pressing the sprite, but I wanted to know if there was a way to have the character keep moving forward if I held the sprite.
Thanks for any help!
in the sprite touchdown event set the speed of the character to a value > 0
in the sprite touchup event set the speed of the character to 0
Thanks! This answers my question pretty well.
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